About me

Hello and welcome to my portfolio. My name is Erik Ľuboš Selecký. I’m a Game Engine and Tools Programmer, based in Slovakia, working remotely for Electric Square, Brighton, UK.

My interest lies in game tools development. I have a strong background in C++ which I often lean on when working on performance-critical applications, such as game engines. I’m also proficient with C# and Python which are useful for user-facing tools, more focused on faster development time than performance. Lastly, I’m a strong believer in procedural workflows and I have experience working with Houdini, integrating it in our pipelines and creating tools with it.

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Email

seleNULLcky.erVoIDik@gmail.com

LinkedIn

/in/erik-selecky

Twitter

@rxlecky

GitHub

@rxlecky

CV

Download

Recent Work

Detonation Racing

Unity Game

Programmer

Unity

C#

Houdini

Commercial Project

Godot Engine

Debugging Tools

Engine / Tools Programmer

Godot Engine

C++

Student Project

Client Project

Canine 49

Unreal Engine 4 Game

Tech Lead / Generalist

UE4

C++

Blueprints

Student Project

Client Project

Skills

C++

Advanced

C#

Intermediate

Python

Elementary

Unity

Advanced

Unreal Engine

Advanced

Git

Intermediate

Perforce

Intermediate

DirectX 12

Elementary

TeamCity

Elementary

Houdini

Intermediate